3 Fun Group Hug Commanders for Your Next Commander Game
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Group hug strategies are a beloved part of Commander, fostering chaotic, political, and downright entertaining games. Whether you’re helping everyone draw cards, ramp lands, or build impressive boards, group hug decks shine by spreading the benefits across the table. Here are three fantastic group hug commanders to consider for your next EDH deck!
Gluntch, the Bestower
Gluntch is the ultimate cheerleader for your playgroup. At the beginning of your end step, you get to spread the benefits among three players: one gets two +1/+1 counters on a creature, another draws a card, and a third creates two Treasure tokens. This ability lets you play politics, forge alliances, or simply keep everyone smiling—while positioning yourself for the win.
The key to success with Gluntch is balance: you’ll want to spread resources in a way that doesn’t make you a target but ensures you stay in control of the game. Build your deck with cards that allow you to capitalise on the growing power of your own creatures or enable additional triggers for even more generosity.
Kynaios and Tiro of Meletis
This iconic group hug commander lets everyone share in the love while keeping you firmly ahead. At the beginning of your end step, you draw a card, and each player may put a land onto the battlefield. If an opponent can’t or chooses not to, they draw a card instead.
Kynaios and Tiro’s ability ensures everyone benefits, but you benefit the most. Ramp quickly into powerful spells while enjoying a steady stream of card draw. Pair their ability with symmetrical effects like Rites of Flourishing or Howling Mine to turn the game into a resource-rich playground where your advantage shines brightest.
Ms. Bumbleflower
The newest face of group hug strategies, Ms. Bumbleflower rewards players for spellcasting while building up your board. Whenever you cast a spell, you let an opponent draw a card, but in return, you put a +1/+1 counter on a creature and give it flying. If this ability resolves twice in a turn, you get to draw two cards as well!
Ms. Bumbleflower thrives in creature-focused or spell-heavy decks. Cards like Smothering Tithe and Esper Sentinel can mitigate the downside of giving opponents cards, while token producers let you create an army of flying, buffed-up creatures. It’s a delightful way to balance politics, synergy, and combat in a single deck.
Which Group Hug Commander Will You Choose?
Whether you’re spreading resources with Gluntch, accelerating everyone with Kynaios and Tiro, or creating flying armies with Ms. Bumbleflower, these commanders bring exciting new strategies to the table. So, which one will lead your next game?
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